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Mongol Conquest |
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| If
you view the clash of armies as a subtle strategic dance rather than a
chance to get "medieval" with your opponent then Mongol Conquest is the
game for you. With
the whole of the Old World as your chess board you can direct the
expansion of a potential world empire via this simple but elegant game
system. From your home areas in the Eastern Steppe, you must decide the
direction of the next strategic thrust by your empire. Will you put
more effort into the endless grinding war to subjugate China or will it
be a ruthless lightning campaign of conquest in Russia. Whatever you
choice don't take to long about it, as the years pass it will become
harder and harder to hold together what you have already conquered. In
the end you may run out of time as the empire falls apart under its
own weight.... or you may go on gloriously to equal or exceed the
achievements of Ghengis Khan and his successors. |
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| The game is a turn
based
strategic simulation played solitaire. You control the Mongols from the
start of their period of conquest in 1206, with all the other empires,
nations and tribes of the period controlled by an intelligent and
flexible AI opponent. The game turns represent 5 year campaign periods.
At the start of each campaign you assign your leaders and "tumens"
(units of up to 10,000 cavalry), plus any infantry from conquered and
subject nations to form armies to defend or attack on fronts ranging
from the Far East to North Africa. At the end of each campaign
your various opponents may declare war, offer peace or offer to become
your vassals. But take care the death of your Kha Khan may lead
to civil war, rebellion or the beakup of the empire and the premature
end of your hopes of world domination. |
| Download
trial
version (46 Mbyte install file) Download |
Order
the Game enquiries@vignettegames.co.uk |